4
0
📍 Noticed
HIGH TECH LOW LIFE: When Memories Can Be Stolen, Who Are You Really? (khillerchronicles)
by Kaitlyn Hiller
Sponsored
Synopsis
WHEN MEMORIES CAN BE STOLEN, WHO ARE YOU?
High Tech Low Life is a dark LGBTQ cyberpunk romance about identity, survival, and falling for the one person you were never meant to see again.
Devlin isn’t human.
He was engineered by HATE — a secret organization that steals consciousness and ...
High Tech Low Life is a dark LGBTQ cyberpunk romance about identity, survival, and falling for the one person you were never meant to see again.
Devlin isn’t human.
He was engineered by HATE — a secret organization that steals consciousness and ...
WHEN MEMORIES CAN BE STOLEN, WHO ARE YOU?
High Tech Low Life is a dark LGBTQ cyberpunk romance about identity, survival, and falling for the one person you were never meant to see again.
Devlin isn’t human.
He was engineered by HATE — a secret organization that steals consciousness and weaponizes it. A hybrid construct built from stolen souls, Devlin was never meant to feel, remember, or rebel.
But he does.
After escaping captivity, Devlin defects to the Worlders — a rogue faction hiding inside a pocket dimension beyond HATE’s reach. There, he comes face to face with Garrett, a masked operative with red eyes and a past that won’t stay buried.
Because Devlin carries memories that don’t belong to him.
Memories of Sam Vernon.
The woman Garrett once loved.
Now hunted by HATE and destabilizing under powers he can’t control, Devlin must decide who he is:
A weapon.
A replacement.
Or something entirely new.
In a world of secret societies, advanced tech, experimental augmentation, and shifting identities, love may be the most dangerous code of all.
Perfect for readers who love:
• LGBTQ sci-fi romance
• Cyberpunk dystopian worlds
• Enemies to allies
• Found family dynamics
• Morally gray heroes
• Secret organizations
• Slow burn romance
• Identity and memory themes
High Tech Low Life is Book One in the Khillerchronicles series and contains dark themes, including experimentation, confinement, and trauma recovery.